Christianity was founded on 160AD - must check out the AP situation. Well, it seems that the one AI that I don't know founded Christianity - that is pretty good teching from an AI that could be isolated.
Now, because I want hammers, beakers and gold from all of my religious buildings, I must tech Theology double quick smart. I don't have the cash to burn in a straight run at it and saving to get the gold will take too long. I could sell tech to the AIs ...
... but the only techs I have are worth more than they want to pay. Looking at the above pic gives me an idea ... I do have the cash on hand to burn through Horseback Riding ... and a couple of turns later I am able to pick up 510g from the AIs for it (Shaka got Monotheism). That gives me the gold I need to burn through Theology.
Theology discovered in T204, AP completed in T211 ... not bad.
Using my newly discovered knowledge, I build some stables, then some sentry chariots and sent them out to update my map knowledge. One of them finds the missing AI ...
Also, what the hell is that? Someone dropped a giant hat on the map ...
Oh - and I got another Great Spy (Eystein the Wise ... btw, the top link on google isn't very helpful regarding who this guy actually is) ... Scotland Yard time ...
Edit: The following information was provided post game report by Speaker