Ruff_Hi's Antics

All Happiness is the Release of Internal Pressure

Game Report: Adventure 41 - Forbidden Fruits (3/7)

While my scout was heading West, my starting warrior toiled around in the local area, revealing the map of Spain's peninsular.

At this stage, I was planning on trying to specialize my cities for Great People production. The capital had built Stonehenge, so I was planning on making that city my hybrid GP city. The city on the stone was going to build The Great Wall (and then try and concentrate on spies). The city just North of the Gold (I actually moved it 1 tile North than shown) was going to be my Heroic Epic city and concentrate on units. Other cities were going to catch as catch can (eg those two cities in the North East were going to be low hammer cities so they were on missionary / spy builds the whole game. During the late game (when workshops are actually hammer-heavy), those cities also built some filler units (cannons).

Notice the city to the North of the Western Deer ... totally zero resources. You would think that this would be a pretty bad city. Well, you are right and wrong. A very slow growing city, but look at it in my end game phase ...

That no-resource city turned out to be my best hammer city.

After completing my circumnavigation, I send my Woodie II scout back home via the Southern route while the touring fishing boat took the Northern route. All of these travels were pre-writing so my boat sometimes was blocked by cultural borders. A quick Alt-Click on the suitable leader's name fixed that problem but did leave me in two early, phony wars (v Zara and Louis) - I was checking about once every 5 turns and neither of them wanted peace ... "Not until every last Spanish warrior is ground to dust" (Louis) and "It is much too late for that, Adv-41. Take your punishment like a man!" (Zara).

Elizabeth jumped out to Code of Laws quickly (not via the Oracle) while Mansa actually beat me to Alphabet and was several techs up on me. Guess he was making full use of those double grassland gems I gave him. He also landed the Hindu, Judaism double.

My fishing boat found this not uncommon sight ... a worker mining a plain. That wasn't good, Zara had iron and I haven't even discovered it yet. By this time, my scout had returned home and I sent him North towards Zara to act as look out. He found that Zara was starting to send real units down to our phony war.

Oh Oh. Better start building some actual defense. By the time he got his units down to my territory, I had managed to get 3 protective archers onto a hill blocking his path. I wonder what he will do ...